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Sushie

The Ascetic Penant

Read the chronicle →

Applies to art generated from now on. Existing portraits and renders keep the look they were made in until you re-roll them.

Campaign notes

No campaign notes yet — the premise, the factions, the threads still hanging.

The chronicle

0 sessions

Sessions are when; encounters are what. Every encounter you file links the cast, the settings, and the loot it touched.

No sessions yet. Open one after the next night at the table and write the recap while it's fresh.

+ Open a session

Optional — an unnamed session is numbered for you.

The prep pool

0 encounters

Written ahead, waiting to be played. Assign one to a session once it happens.

Nothing prepped.

+ Prep an encounter

The party

1 player character

The handful of characters your players run. Everyone else is the cast below.

The cast

0 characters

Everyone the party has met — the NPCs the chronicle accumulates.

No NPCs yet. Add the first below — give them a name and a vivid description, then generate their reference portrait.

+ Add a character

This is what Aslaug paints from, and what keeps the character consistent across panels. Longer notes belong on their page.

The settings

0 locations

Reusable places, rendered in the campaign's style. Pin one to a beat when commissioning a tale and its cast is composited into that setting.

No locations yet. Add one below — name it and describe the place, then generate its establishing reference.

+ Add a location

An empty establishing shot — no people. The cast is added later, per panel, when a tale pins this setting to a beat.

The hoard

0 items

What the party found, carries, or lost. An item's page tracks who holds it now; its encounters record where it has been.

Nothing in the hoard yet. Add the first thing the party pried loose.

+ Add an item

Optional — but it's what item art will be drawn from.